The new video game Lost: Via Domus
Posted: Tue Mar 11, 2008 4:40 am
It's pretty interesting. Anyone else playing it?
The game is setup like the show, with certain parts being the teaser, and certain sections of game play being "episodes." So after you complete the first level, you get a very spot on "Last time on Lost" recap-- showing the very scenes you've just played!
The game makes great strides in making you feel apart of the Lost world. The game starts with you (a character added in the game, not on the show) on Flight 815. It's cool to see the plane break apart from a first-person person perspective. Then, a la Jack, you wake up in the jungle. The game even starts this scene on your character's eye.
The chaos and wreckage on the beach was done fairly well. You can go to different people and see if they need your help. You find Locke laying on the ground, okay, but not moving his legs. I really wish I could someone tell him that I know the wheelchair "over yonder" is his, and urge him to stay on his path. I also want to warn Michael that Walt will be kidnapped, and that no one shows up to his funeral but a very distraught Jack. But alas, the character you play is just as ignorant to what's going to happen as everyone else.
Getting to Jack is the key, as he tells you that you need to stop the fuel line on the fuselage from exploding. He's of course too busy trying to keep someone alive. This is the first puzzle of the game, and I'm sure there are many. Here, you have to insert a series of fuses in the correct order, in order to reroute the fuel line or some other nonsense. It took me forever to figure out exactly what to do, which is good because I don't want the plane to blow up and
The game throws in it's own events, too. You're not just playing the TV show. Your character has amnesia (lame!) and doesn't really know his past. This is where the flashbacks come in. Every so often, the game flashes back to an earlier time in your character's life. You then have to use your camera to take a picture of key subjects, then use that picture to remember the relevant information. This is not my favorite part of the game.
The worst part of the game, thus far, is the voice acting. They didn't get any of the actual Lost actors to do the voice, which is a real low down and quite dirty shame. Especially since so much of the game feels very real. If it were actually Jack and Locke you were talking to, with the real voices, it would be so much better.
An interesting side effect from having watched the show is that I don't really care to ask my fellow Losties "general" questions about what's going. When Kate, Jack, and Charlie come running out of the jungle, fleeing from Smokey, I know asking them "what was that" isn't going to get me any answers. Similar questions like, "What happened to the plane," "Where are we" etc, -- I know none of these people know. So, in terms of game play, it seems useless to ask.
I can't wait to see where the story goes/how far into the show the game gets. I wonder if Ben will show up. Though if they didn't get Michael Emmerson to do the voice, why bother?
The game is setup like the show, with certain parts being the teaser, and certain sections of game play being "episodes." So after you complete the first level, you get a very spot on "Last time on Lost" recap-- showing the very scenes you've just played!
The game makes great strides in making you feel apart of the Lost world. The game starts with you (a character added in the game, not on the show) on Flight 815. It's cool to see the plane break apart from a first-person person perspective. Then, a la Jack, you wake up in the jungle. The game even starts this scene on your character's eye.
The chaos and wreckage on the beach was done fairly well. You can go to different people and see if they need your help. You find Locke laying on the ground, okay, but not moving his legs. I really wish I could someone tell him that I know the wheelchair "over yonder" is his, and urge him to stay on his path. I also want to warn Michael that Walt will be kidnapped, and that no one shows up to his funeral but a very distraught Jack. But alas, the character you play is just as ignorant to what's going to happen as everyone else.
Getting to Jack is the key, as he tells you that you need to stop the fuel line on the fuselage from exploding. He's of course too busy trying to keep someone alive. This is the first puzzle of the game, and I'm sure there are many. Here, you have to insert a series of fuses in the correct order, in order to reroute the fuel line or some other nonsense. It took me forever to figure out exactly what to do, which is good because I don't want the plane to blow up and
The game throws in it's own events, too. You're not just playing the TV show. Your character has amnesia (lame!) and doesn't really know his past. This is where the flashbacks come in. Every so often, the game flashes back to an earlier time in your character's life. You then have to use your camera to take a picture of key subjects, then use that picture to remember the relevant information. This is not my favorite part of the game.
The worst part of the game, thus far, is the voice acting. They didn't get any of the actual Lost actors to do the voice, which is a real low down and quite dirty shame. Especially since so much of the game feels very real. If it were actually Jack and Locke you were talking to, with the real voices, it would be so much better.
An interesting side effect from having watched the show is that I don't really care to ask my fellow Losties "general" questions about what's going. When Kate, Jack, and Charlie come running out of the jungle, fleeing from Smokey, I know asking them "what was that" isn't going to get me any answers. Similar questions like, "What happened to the plane," "Where are we" etc, -- I know none of these people know. So, in terms of game play, it seems useless to ask.
I can't wait to see where the story goes/how far into the show the game gets. I wonder if Ben will show up. Though if they didn't get Michael Emmerson to do the voice, why bother?